155 lines
5.5 KiB
C
155 lines
5.5 KiB
C
//
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// Created by william on 6/14/24.
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//
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#include "pattern_window.h"
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#define PW_TILE_SIZE 8
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#define PW_TILE_BYTES (PW_TILE_SIZE * 2)
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#define PW_BANK_SIZE 0x1000
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#define PW_BANK_TILE_COUNT (PW_ROW_TILE_COUNT * PW_ROW_TILE_COUNT)
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#define PW_TILE_BORDER_WIDTH 1
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#define PW_TILE_BORDER_COLOR 0xff2223b2
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#define PW_TILE_DRAW_SIZE (PW_TILE_SIZE + PW_TILE_BORDER_WIDTH)
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#define PW_WIDTH (PW_ROW_TILE_COUNT * PW_TILE_DRAW_SIZE + PW_TILE_BORDER_WIDTH)
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#define PW_HEIGHT (PW_ROW_TILE_COUNT * PW_TILE_DRAW_SIZE * 2 + PW_TILE_BORDER_WIDTH)
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#define PW_SCALE 2
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void pattern_window_init(NesPatternWindow *window) {
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window->sdl_context = window_init("Pattern Table", PW_WIDTH, PW_HEIGHT, PW_SCALE);
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window->texture = SDL_CreateTexture(window->sdl_context.renderer, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STATIC, PW_WIDTH, PW_HEIGHT);
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}
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void pattern_window_uninit(NesPatternWindow *window) {
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window_uninit(window->sdl_context);
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}
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/*
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* d888888b d888888b db d88888b .d8888.
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* `~~88~~' `88' 88 88' 88' YP
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* 88 88 88 88ooooo `8bo.
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* 88 88 88 88~~~~~ `Y8b.
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* 88 .88. 88booo. 88. db 8D
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* YP Y888888P Y88888P Y88888P `8888Y'
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*/
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static PatternTile pattern_window_build_tile(int x, int y, byte *pattern_memory) {
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PatternTile tile;
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tile.x = x;
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tile.y = y;
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address tile_addr = (x + y * PW_ROW_TILE_COUNT) * PW_TILE_BYTES;
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memcpy(tile.data_low, &pattern_memory[tile_addr], 8);
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memcpy(tile.data_high, &pattern_memory[tile_addr + 8], 8);
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return tile;
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}
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static void pattern_window_build_bank(byte *pattern_memory, PatternTile *bank) {
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for (int y = 0; y < PW_ROW_TILE_COUNT; y++) {
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for (int x = 0; x < PW_ROW_TILE_COUNT; x++) {
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int tile_index = y * PW_ROW_TILE_COUNT + x;
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PatternTile *tile = &bank[tile_index];
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*tile = pattern_window_build_tile(x, y, pattern_memory);
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}
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}
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}
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void pattern_window_build_tiles(NesPatternWindow *window, byte *pattern_memory) {
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pattern_window_build_bank(pattern_memory, window->tiles_bank_0);
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pattern_window_build_bank(&pattern_memory[PW_BANK_SIZE], window->tiles_bank_1);
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}
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/*
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* d8888b. d88888b d8b db d8888b. d88888b d8888b. d888888b d8b db d888b
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* 88 `8D 88' 888o 88 88 `8D 88' 88 `8D `88' 888o 88 88' Y8b
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* 88oobY' 88ooooo 88V8o 88 88 88 88ooooo 88oobY' 88 88V8o 88 88
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* 88`8b 88~~~~~ 88 V8o88 88 88 88~~~~~ 88`8b 88 88 V8o88 88 ooo
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* 88 `88. 88. 88 V888 88 .8D 88. 88 `88. .88. 88 V888 88. ~8~
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* 88 YD Y88888P VP V8P Y8888D' Y88888P 88 YD Y888888P VP V8P Y888P
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*/
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static void pattern_window_draw_borders(unsigned int *buffer) {
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for (int x = 0; x < PW_WIDTH; x++) {
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buffer[x] = PW_TILE_BORDER_COLOR;
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}
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for (int y = 1; y < PW_HEIGHT; y++) {
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buffer[y * PW_WIDTH] = PW_TILE_BORDER_COLOR;
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}
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}
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static void pattern_window_draw_tile_borders(int tile_addr, unsigned int *buffer) {
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for (int by = 0; by < PW_TILE_DRAW_SIZE; by++) {
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int pixel_addr = tile_addr + (by * PW_WIDTH) + PW_TILE_DRAW_SIZE - 1;
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buffer[pixel_addr] = PW_TILE_BORDER_COLOR;
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}
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for (int bx = 0; bx < PW_TILE_DRAW_SIZE; bx++) {
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int pixel_addr = tile_addr + ((PW_TILE_DRAW_SIZE - 1) * PW_WIDTH) + bx;
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buffer[pixel_addr] = PW_TILE_BORDER_COLOR;
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}
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}
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static void pattern_window_draw_tile(PatternTile *tile, unsigned int *buffer) {
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int row_addr = (tile->y * PW_TILE_DRAW_SIZE + 1) * PW_WIDTH;
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int tile_buffer_addr = row_addr + (tile->x * PW_TILE_DRAW_SIZE + 1);
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for (int fine_y = 0; fine_y < PW_TILE_SIZE; fine_y++) {
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byte data_high = tile->data_high[fine_y];
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byte data_low = tile->data_low[fine_y];
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for (int fine_x = 0; fine_x < PW_TILE_SIZE; fine_x++) {
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byte bitmask = 1 << (PW_TILE_SIZE - fine_x - 1);
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byte bit_high = data_high & bitmask;
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byte bit_low = data_low & bitmask;
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int pixel_addr = tile_buffer_addr + fine_x + fine_y * PW_WIDTH;
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unsigned int *pixel_data = &buffer[pixel_addr];
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if (bit_high && bit_low) {
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*pixel_data = 0xffffffff;
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} else if (bit_low) {
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*pixel_data = 0xffff0000;
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} else if (bit_high) {
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*pixel_data = 0xff00ffff;
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} else {
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*pixel_data = 0xff000000;
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}
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}
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}
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pattern_window_draw_tile_borders(tile_buffer_addr, buffer);
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}
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void pattern_window_draw_bank(PatternTile *tiles, unsigned int *buffer) {
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for (int i = 0; i < PW_BANK_TILE_COUNT; i++) {
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PatternTile *tile = &tiles[i];
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pattern_window_draw_tile(tile, buffer);
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}
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}
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void pattern_window_draw_table(NesPatternWindow *window) {
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unsigned int tex_buffer[PW_WIDTH * PW_HEIGHT] = {0};
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pattern_window_draw_borders(tex_buffer);
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pattern_window_draw_bank(window->tiles_bank_0, tex_buffer);
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pattern_window_draw_bank(window->tiles_bank_1, &tex_buffer[PW_WIDTH * (PW_HEIGHT / 2)]);
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SDL_UpdateTexture(window->texture, NULL, tex_buffer, PW_WIDTH * sizeof(unsigned int));
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}
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void pattern_window_build_table(NesPatternWindow *window, byte *pattern_memory) {
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pattern_window_build_tiles(window, pattern_memory);
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pattern_window_draw_table(window);
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}
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void pattern_window_render(NesPatternWindow *window) {
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SDL_RenderClear(window->sdl_context.renderer);
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SDL_RenderCopy(window->sdl_context.renderer, window->texture, NULL, NULL);
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}
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void pattern_window_present(NesPatternWindow *window) {
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SDL_RenderPresent(window->sdl_context.renderer);
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} |