nesemu/gui/canvas.h

30 lines
565 B
C

//
// Created by william on 16/05/24.
//
#ifndef NES_EMULATOR_CANVAS_H
#define NES_EMULATOR_CANVAS_H
#include "../include/types.h"
#define CANVAS_WIDTH 256
#define CANVAS_HEIGHT 240
#define CANVAS_PIXEL_COUNT (CANVAS_WIDTH * CANVAS_HEIGHT)
#define CANVAS_INDEX(x, y) (y * CANVAS_WIDTH + x)
typedef struct pixel {
byte r;
byte g;
byte b;
} Pixel;
typedef struct canvas {
Pixel pixels[CANVAS_PIXEL_COUNT];
} Canvas;
void canvas_draw(Canvas *canvas, Pixel pixel, int x, int y);
void canvas_reset(Canvas *canvas);
#endif //NES_EMULATOR_CANVAS_H