nesemu/gui/nametable_window.c

30 lines
1.0 KiB
C

//
// Created by william on 12/07/24.
//
#include "nametable_window.h"
void nametable_window_init(NesNametableWindow *window) {
int win_size = pattern_display_get_size(NW_ROW_TILE_COUNT);
window->sdl_context = window_init("Nametable", win_size, win_size, NW_SCALE);
pattern_display_init(&window->pattern_display, window->sdl_context.renderer, NW_ROW_TILE_COUNT, NW_ROW_TILE_COUNT);
}
void nametable_window_uninit(NesNametableWindow *window) {
pattern_display_uninit(&window->pattern_display);
window_uninit(window->sdl_context);
}
void nametable_window_build_table(NesNametableWindow *window, byte *nametable_memory) {
pattern_display_build(&window->pattern_display, nametable_memory);
}
void nametable_window_render(NesNametableWindow *window) {
SDL_RenderClear(window->sdl_context.renderer);
pattern_display_render(&window->pattern_display, window->sdl_context.renderer);
}
void nametable_window_present(NesNametableWindow *window) {
SDL_RenderPresent(window->sdl_context.renderer);
}