// // Created by william on 16/05/24. // #ifndef NES_EMULATOR_GUI_H #define NES_EMULATOR_GUI_H #include #include "canvas.h" bool gui_init(); void gui_uninit(); void gui_post_sysinit(); int gui_input(); void gui_render(); void gui_present(); void gui_delay(); bool gui_debug_enabled(); unsigned int gui_get_frame_delay(); #endif //NES_EMULATOR_GUI_H