set(HEADERS gui.h window.h main_window.h) set(SOURCE gui.c window.c main_window.c) if (NES_DEBUG) list(APPEND HEADERS char_map.h pattern_window.h nametable_window.h dbg_pattern_table.h dbg_nametable.h) list(APPEND SOURCE char_map.c pattern_window.c nametable_window.c dbg_pattern_table.c dbg_nametable.c) endif (NES_DEBUG) add_library(nes_gui ${SOURCE} ${HEADERS}) find_package(SDL2 REQUIRED) include_directories(nes_gui ${SDL2_INCLUDE_DIRS}) target_link_libraries(nes_gui log.c ${SDL2_LIBRARIES} SDL2_ttf)