PPU debugging
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66785039a9
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5fd5106ad4
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@ -42,7 +42,7 @@ void cpu_init() {
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void print_registers(byte op, unsigned long cycle_count) {
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log_debug("%#02x %#02x %s \t A:%#02x X:%#02x Y:%#02x F:%#02x SP:%#02x \t [%d]",
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cpu_state.program_counter,
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cpu_state.program_counter - 1, // The PC as been incremented when printing
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op,
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get_op_code_name(op),
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cpu_state.accumulator,
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@ -98,6 +98,8 @@ void mem_set_byte(address addr, byte data) {
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byte ppu_reg = relative_addr % 8;
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ppu_write_reg(ppu_reg, data);
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} else if (addr == PPU_REGISTER_OAM_DMA_ADDR) {
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ppu_write_reg_oam_addr(data);
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// Writing to this address triggers an upload to the PPU memory
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cpu_trigger_oam_dma();
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} else if (addr < APU_MAX_ADDR) {
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@ -53,11 +53,14 @@
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#define PPU_MASK_NONE 0xff
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#define PATTERN_TABLE_SIZE 0x1000
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#define NAMETABLE_SIZE 0x0400
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#define PALETTE_TABLE_SIZE 0x0020
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typedef struct ppu_memory {
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byte *nametable_0;
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byte *nametable_1;
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byte *palette;
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byte vram[PPU_VRAM_SIZE];
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byte nametable_0[NAMETABLE_SIZE];
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byte nametable_1[NAMETABLE_SIZE];
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byte palette[PALETTE_TABLE_SIZE];
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} PPUMemory;
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typedef struct ppu_tile_fetch {
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@ -72,7 +75,6 @@ typedef struct ppu {
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byte registers[8];
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byte oam_dma_register;
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byte vram[PPU_VRAM_SIZE];
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byte oam[PPU_OAM_SIZE];
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bool odd_frame;
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address v;
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@ -83,6 +85,7 @@ typedef struct ppu {
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address ppu_address;
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PPUTileFetch tile_fetch;
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PPUTileFetch next_tile_fetch;
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unsigned long frame;
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unsigned int scanline;
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unsigned int cycle;
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@ -129,4 +132,8 @@ byte ppu_read_reg(byte reg);
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void ppu_write_reg(byte reg, byte data);
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void ppu_write_reg_oam_addr(byte data);
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void ppu_write(address addr, byte data);
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#endif //NESEMULATOR_PPU_H
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3
main.c
3
main.c
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@ -17,7 +17,6 @@
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*/
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#include <stdlib.h>
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#include "log.h"
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#include "debugger/debugger.h"
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#include "include/rom.h"
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#include "include/system.h"
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@ -27,7 +26,7 @@ int main() {
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log_set_level(LOG_INFO);
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system_init();
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char *rom_path = "../test_roms/dk_jp.nes";
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char *rom_path = "../test_roms/dk_japan.nes";
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if (!rom_load(rom_path)) {
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system_uninit();
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135
ppu/ppu.c
135
ppu/ppu.c
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@ -19,6 +19,8 @@
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#include "../include/ppu.h"
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#include "../cpu/cpu.h"
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#include "../include/rom.h"
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#include "../gui/gui.h"
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#include "pattern_table.h"
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#define PPU_VISIBLE_FRAME_END 240
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#define PPU_POST_RENDER_LINE_START PPU_VISIBLE_FRAME_END
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@ -54,28 +56,69 @@ void ppu_trigger_vbl_nmi() {
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cpu_trigger_nmi();
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}
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void ppu_draw_tile() {
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PPUTileFetch tile_fetch = ppu_state.tile_fetch;
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Canvas *canvas = gui_get_canvas(WINDOW_ID_MAIN);
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byte tile_fine_x = ppu_state.cycle % 8;
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byte bitmask = 1 << (PATTERN_TILE_SIZE - tile_fine_x - 1);
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byte p1_byte = tile_fetch.pattern_table_tile_low & bitmask;
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byte p2_byte = tile_fetch.pattern_table_tile_high & bitmask;
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Pixel pixel;
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if (p1_byte && p2_byte) {
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pixel.r = 255;
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pixel.g = 255;
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pixel.b = 255;
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} else if (p2_byte) {
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pixel.r = 255;
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pixel.g = 0;
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pixel.b = 0;
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} else if (p1_byte) {
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pixel.r = 0;
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pixel.g = 255;
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pixel.b = 255;
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} else {
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pixel.r = 0;
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pixel.g = 0;
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pixel.b = 0;
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}
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canvas_draw_pos(canvas, pixel, ppu_state.cycle, ppu_state.scanline);
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}
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void ppu_visible_frame(unsigned int cycle) {
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if (cycle == 0) {
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// Idle...
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} else if (cycle <= 256) {
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// byte tile_fetch_cycle = (cycle - 1) % 8;
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// switch (tile_fetch_cycle) {
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// case 1:
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// ppu_state.tile_fetch.nametable = ppu_read(ppu_state.ppu_address);
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// break;
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// case 3:
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// ppu_state.tile_fetch.attribute_table = ppu_read(ppu_state.ppu_address);
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// break;
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// case 5:
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// ppu_state.tile_fetch.pattern_table_tile_low = ppu_read(ppu_state.ppu_address);
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// break;
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// case 7:
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// ppu_state.tile_fetch.pattern_table_tile_high = ppu_read(ppu_state.ppu_address);
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// ppu_state.ppu_address++;
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// break;
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// default:
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// break;
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// }
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if (!ppu_read_flag(PPU_REGISTER_MASK, PPU_MASK_SHOW_BG) && ppu_state.scanline < 240) {
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if (cycle <= 248) {
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ppu_draw_tile();
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}
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byte tile_fetch_cycle = (cycle - 1) % 8;
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switch (tile_fetch_cycle) {
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case 1:
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address nt_addr = 0x2000 + (ppu_state.scanline * 16) + (ppu_state.cycle / 8);
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ppu_state.next_tile_fetch.nametable = ppu_read(nt_addr);
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break;
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case 3:
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address at_addr = 0x23c0 + (ppu_state.cycle % 8);
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ppu_state.next_tile_fetch.attribute_table = ppu_read(at_addr);
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ppu_state.ppu_address++;
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break;
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case 5:
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ppu_state.next_tile_fetch.pattern_table_tile_low = ppu_read(0x0000);
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break;
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case 7:
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ppu_state.next_tile_fetch.pattern_table_tile_high = ppu_read(0x0008);
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ppu_state.tile_fetch = ppu_state.next_tile_fetch;
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break;
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default:
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break;
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}
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}
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} else if (cycle <= 320) {
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// OAMADDR is cleared on sprite loading for pre-render and visible lines
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ppu_write_reg(PPU_REGISTER_OAM_ADDR, 0);
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@ -146,14 +189,16 @@ byte ppu_read_reg(byte reg) {
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if (reg == PPU_REGISTER_STATUS) {
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ppu_state.w = false;
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byte status = ppu_state.registers[PPU_REGISTER_STATUS];
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ppu_state.registers[PPU_REGISTER_STATUS] &= ~PPU_STATUS_VBLANK;
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return status;
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}
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if (reg == PPU_REGISTER_DATA) {
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// Access to VRAM memory is slow, so reading it a first time generally return the memory at the previous address.
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// So we get the data first, then update the register.
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byte data = ppu_state.registers[reg];
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ppu_state.registers[reg] = ppu_state.vram[ppu_state.ppu_address];
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ppu_state.registers[reg] = ppu_state.memory.vram[ppu_state.ppu_address];
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if (ppu_state.ppu_address > 0x3eff) {
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// But the palette data is returned immediately
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data = ppu_state.registers[reg];
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@ -205,7 +250,7 @@ void ppu_write_reg(byte reg, byte data) {
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}
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ppu_state.ppu_address = addr;
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} else if (reg == PPU_REGISTER_DATA) {
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ppu_state.vram[ppu_state.ppu_address] = data;
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ppu_write(ppu_state.ppu_address, data);
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byte increment = 1;
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if (ppu_read_flag(PPU_REGISTER_CTRL, PPU_CTRL_VRAM_ADDR_INCREMENT)) {
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@ -224,6 +269,51 @@ void ppu_write_reg(byte reg, byte data) {
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ppu_state.registers[reg] = data;
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}
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void ppu_write_reg_oam_addr(byte data) {
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ppu_state.oam_dma_register = data;
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}
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void ppu_write(address addr, byte data) {
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assert(addr < PPU_VRAM_SIZE);
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address relative_addr;
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if (addr < 0x2000) {
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// TODO Unsupported ?
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} else if (addr < 0x2400) {
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relative_addr = addr - 0x2000;
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ppu_state.memory.nametable_0[relative_addr] = data;
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} else if (addr < 0x2800) {
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relative_addr = addr - 0x2400;
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byte *nametable;
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if (rom_get()->nametable_mirrored) {
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nametable = ppu_state.memory.nametable_1;
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} else {
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nametable = ppu_state.memory.nametable_0;
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}
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nametable[relative_addr] = data;
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} else if (addr < 0x2c00) {
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relative_addr = addr - 0x2800;
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byte *nametable;
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if (rom_get()->nametable_mirrored) {
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nametable = ppu_state.memory.nametable_0;
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} else {
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nametable = ppu_state.memory.nametable_1;
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}
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nametable[relative_addr] = data;
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} else if (addr < 0x3000) {
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relative_addr = addr - 0x2c00;
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ppu_state.memory.nametable_1[relative_addr] = data;
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} else if (addr >= 0x3f00) {
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relative_addr = (addr - 0x3f00) % PALETTE_TABLE_SIZE;
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ppu_state.memory.palette[relative_addr] = data;
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}
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}
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byte ppu_read(address addr) {
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assert(addr < PPU_VRAM_SIZE);
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@ -260,9 +350,10 @@ byte ppu_read(address addr) {
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relative_addr = addr - 0x2c00;
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return ppu_state.memory.nametable_1[relative_addr];
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} else if (addr >= 0x3f00) {
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relative_addr = (addr - 0x3f00) % 0x20;
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relative_addr = (addr - 0x3f00) % PALETTE_TABLE_SIZE;
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return ppu_state.memory.palette[relative_addr];
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}
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assert(false);
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// assert(false);
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return 0;
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}
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